Internet People

The internet is a scary place. Twenty years ago, everyone I played online games with wanted to murder me. The ones that didn't were planning on skinning me alive and adding it to their collection. A few of those people had seen Silence of the Lambs a few too many times and were just waiting for an unsuspecting youth to log into the internet so they could pull them through the monitor and force them to put the lotion in the basket.

Forge Onward

I began playing online games when I was thirteen years old. My very first MMORPG was a game called Dark Age of Camelot and it existed in a time when the genre was still new and trying to find their own way. I remember wandering past the verdant forest of some distant land, scattered with ruins and monsters. A dusty path twisted through the winding maze of...

The Political Battlefield of Games

In the past, I've been critical of political insertions into our video games and I feel I've done that with good reason. It's no secret that politics are entering the world of gaming and players are quick to call out the responsible parties for any perceived offense. Sadly, this makes it sound as if...

Artist and Audience

Are we the audience or the artist? Do we tell the stories in games or do we experience them? In the past I've described games as the highest point of escapism our media has been able to deliver. By this I don't mean to say that games are any better as objects of storytelling, instead, I was trying to capture the idea that gamers are more than...

Rampant Inflation: A Tale of Game Economics

MMO games have a prevailing economic problem that developers have yet to effectively find a solution to. Imagine you're running through the forest of your favorite online game when suddenly a bandit pops out from behind the tree and attacks you. It's an easy fight and doesn't take you more than a few seconds. Upon the bandit's defeat...

Living Worlds: Defining The Death of A Genre

There's a perennial question plaguing gamers of what some would now consider a bygone age. “Is the MMORPG dying?” It's a fair question and most people only pose it to hear what they already know to be true. There's a strong argument to be made that the genre has ceased to be and for older gamers that grew up on G.M.U.D.s and early form M.M.O. games, it may be a difficult pill to swallow. The problem stems from our expectations of...

Casting Shadows

For fans of the Fallout series, you may be familiar with a group called The Brotherhood of Steel, or "The Brotherhood" for short. The Brotherhood is a technological military organization with quasi-religious overtones. For a game that features all manner of...

Games as Art… or Propaganda?

It's no simple question to ascertain if video games are "art." Certainly, they fall into the category of an artistic medium with a plethora of titles capable of standing as the example. But to truly answer that question we'd have to first determine what art is and that has yet to be achieved even in the art world. It would seem the best metric we have is to compare video games to similar comparable media but alas, no such media exists. We could venture to the realm of television and film but there are no natural comparisons...

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