The party descends deeper into the Tomb of Neverember as the players descend further into exhaustion, madness, and kink definitions.
The party tracks the usurper beneath Castle Never to the Tomb of Neverember, meets its frightful guardian, and gears up to (FINALLY) fight something... And save the King of Neverwinter, I guess.
As the Coronation draws near, our party finally gets some new leads in their quest... But at a cost.
The party uncovers a double-agent or two at the coronation party, and a dark secret beneath Castle Never... And also literally the worst assassin ever.
The party makes their way back to Neverwinter to catch up and meet their employer, a mysterious arcanist with a strange plan to stop a coup against the new king...
Team Blessed takes a little time to recuperate and deal with some old business in Neverwinter before their next big mission. There's world building, character building, and maybe even a cameo from Karl Urban!
After saving the day, Team Sketch decides to spend a little time off in Phandalin before their next big job. But what happened while they were gone?