Artist and Audience

Are we the audience or the artist? Do we tell the stories in games or do we experience them? In the past I've described games as the highest point of escapism our media has been able to deliver. By this I don't mean to say that games are any better as objects of storytelling, instead, I was trying to capture the idea that gamers are more than...

Steam vs. Discord: The Battle To Come

It is no secret that Discord has rapidly become one of the most successful and widely used communication platforms among PC gamers of all varieties. In recent months though, following significant updates to the platform and Discord’s own press releases, it has become clear that providing a great communication platform is not their only goal...

Rampant Inflation: A Tale of Game Economics

MMO games have a prevailing economic problem that developers have yet to effectively find a solution to. Imagine you're running through the forest of your favorite online game when suddenly a bandit pops out from behind the tree and attacks you. It's an easy fight and doesn't take you more than a few seconds. Upon the bandit's defeat...

Carrot and Stick: Where is The Endgame?

Many players of online games focus on what we like to call “The Endgame”. This is the part of the game, where you have completed most, if not all, of the content available and are now doing some repetitive task to eke out that little bit more from the title. This can be...

Living Worlds: Defining The Death of A Genre

There's a perennial question plaguing gamers of what some would now consider a bygone age. “Is the MMORPG dying?” It's a fair question and most people only pose it to hear what they already know to be true. There's a strong argument to be made that the genre has ceased to be and for older gamers that grew up on G.M.U.D.s and early form M.M.O. games, it may be a difficult pill to swallow. The problem stems from our expectations of...

Casting Shadows

For fans of the Fallout series, you may be familiar with a group called The Brotherhood of Steel, or "The Brotherhood" for short. The Brotherhood is a technological military organization with quasi-religious overtones. For a game that features all manner of...

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